What do you do when your ex’s werewolf boss wants to feast on the mortal you’ve sworn to protect? Quinn was unaware of the love potion her meddling cat dumped into her tea, so when Ian Hannigan ends up injured on her property, she thinks she’s dealing with another mortal, not the man who can help mend her heart. Her life becomes a balancing act as she attempts to keep him safe, while hiding secrets better left buried with the dead. In a realm filled with things that go bump in the night, Ian didn’t expect to find security and happiness in the arms of a green skinned witch, yet for the first time since his parents tragic car crash, he’s found some measure of peace. The rumors he hears in Clayridge aren’t pleasant, but Ian knows there’s more to Quinn than what people would have him believe. If he’s placed his trust in the wrong hands he’ll be paying with more than just his heart. He’ll pay with his life.
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Romance author Cameron Allie grew up in a small town north of Toronto. As a child she loved stories, and after reading her first romance novel at age fifteen, her dreams of writing became singularly focused on the love story. She is currently living in Ontario with her husband, their young daughters and with their cat, who is constantly trying to interrupt the writing process.
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Welcome to Clayridge (Plus a CONTEST)
A corn maze on one of the spookiest nights of the year sounds like fun, right?
But once you get inside those tall stalks there’s no breeze. The air gets thick and heavy, despite the fall weather. And be sure to watch your footing. Those big fat rain drops might turn that path your on into a slick mud slide. But that’s all okay, too, right? One hour to get out of this maze, and the last one out buys the beer for the rest of the night. All you have to do is NOT be the last one out.
But what if you don’t come out at all?
Hidden deep within this corn maze is a magical portal and on the other side? A realm full of creatures of myth and legend and campfire stories. If you’re lucky you’ll make it through the forest and into the city.
Let me be the first to welcome you to Clayridge, with this informative, albeit, unnerving guide.
A mortal’s guide to surviving in Clayridge:
Clayridge: Generally a safe place, protected by a large stone wall, enchantments, and the Guard. Wander outside of this city and you could find yourself in peril quite quickly.
Witches: Generally helpful, good for purchasing spells and enchantments to keep you safe. They can also read your fortune via cards, runes, tea leaves or a palm reading, though they tend to think that sort of thing is for the tourists.
Familiars: A talking animal that is bonded to a witch. They have nine lives, and can live as long as the witch. Tend to have a know-it-all attitude.
Werewolves: Don’t be in the forest after nightfall or these beasts will surly find you. They walk on two legs, transform at will (so long as the moon is in the sky), and enjoy hunting.
Vampires: Beware of these seductive creatures, they can lure you in with a Blood Lust spell and spend days, months, or even years keeping you as their pet and pleasure snack. Dangerous creatures. Be wary.
Sirens: Okay, so you may want to keep a safe distance from the fountain in the center of town. Those half-fish, half-woman creatures that live inside it will lull you in with their song. They’ve been known to break up marriages, ruin relationships, and cause all kinds of trouble. If you value your relationships heed the warning signs and avoid these hormone driven creatures. You’ll likely become addicted.
Dwarfs: Small in stature, great skill at building weapons, toys, and pretty much anything. They make great drinking buddies too.
Harpies: If you see one of these half-bird, half-woman creatures, well, you’re likely already dead.
Demons: Their appearance depends on their sub-species. Winged, horned, black mist. Does it look dark, dangerous and deadly? Then it probably is. Also, they generally work for vamps, and are often up to no good.
Gargoyles: These guys are cool AF. Stone through the day, flesh and blood after dusk. Generally they work as nighttime labourers around the town, particularly at the theater, but don’t be fooled, they possess wicked warrior skills.
Elves: Tall. Pointed ears. Elegant. Tend to think they’re better than everyone else.
Fairies: Cute. Helpful. Playful. Strong work ethic.
Pixies: About as fun as a nest full of hornets. You don’t want these pests in your home. They’re difficult to get rid of without the aid of Pixie Repellant. You can pick up a bottle at The Broomstick.
The Mortal Embassy: Likely the first place you’ll want to visit when you arrive in Clayridge. They have all kinds of important information, and can help you find a job, since ill advised to try and make it back to your own realm.
Tina’s Treats: Run by a mortal, this bake shop makes some of the tastiest treats in town, definitely worth a trip across town for one of their jelly filled donuts.
The Broomstick: A quaint little shop full of witchy things. It’s run by a mortal but stocked by the local potions master.
Selkie Music Cove: Looking to download the latest Jugular Junkies single? Selkie Music Cove is the best spot for all your music related needs.
Oak’s Hollow: A nasty town full of undesirable creatures. Vamps, demons and werewolves are commonly found here. For a steep price you can purchase your very own mortal, for whatever wicked purposes you might devise.
The Guard: Hellhounds make up the guard, serving as peacekeepers and law enforcers. They’ll protect the people of Clayridge with any means necessary. Huge hounds with matted black fur, ghostly tails and glowing eyes, they look scary AF, but that’s only because they are. Dangerous? Only if you’ve don’t something wrong.